Lead Developer/Designer
WebGPU-kit is a minimal toolkit I developed to streamline working with WebGPU for both rendering and compute pipelines. My goal with this project is to provide developers with a lightweight, efficient, and easy-to-use set of tools that simplify the process of setting up and managing WebGPU applications. The toolkit is primarily written in TypeScript and is designed to be accessible for those who want to experiment with WebGPU or integrate it into their projects without dealing with unnecessary complexity. By focusing on clear abstraction and practical utilities, I aim to help others explore the power of modern GPU programming on the web.